Files
go-omni/ws/hub/hub.go

320 lines
7.5 KiB
Go

// Package hub provides a bounded, process-local WebSocket registry. Connection
// and group IDs are opaque application keys; callers authorize membership.
// It does not persist messages or provide cross-process delivery.
package hub
import (
"errors"
"reflect"
"strings"
"sync"
"git.yuntuo.hk/k2safe/go-omni/ws"
)
var (
ErrClosed = errors.New("ws/hub: closed")
ErrNotFound = errors.New("ws/hub: connection not found")
ErrDuplicate = errors.New("ws/hub: duplicate connection ID")
ErrLimit = errors.New("ws/hub: resource limit reached")
ErrInvalid = errors.New("ws/hub: invalid connection or group")
)
// Connection is implemented by *ws.Session. Implementations must be safe for
// concurrent use, have a stable ID, and make TrySend nonblocking with bounded
// memory. Done closes only after connection work finishes.
type Connection interface {
ID() string
Done() <-chan struct{}
TrySend(ws.Message) error
Close(int, string) error
}
type Config struct {
MaxConnections int `json:"maxConnections"`
MaxGroups int `json:"maxGroups"`
MaxMemberships int `json:"maxMemberships"`
MaxGroupsPerConnection int `json:"maxGroupsPerConnection"`
}
func (cfg Config) Validate() error {
if cfg.MaxConnections < 0 || cfg.MaxConnections > 1000000 || cfg.MaxGroups < 0 || cfg.MaxGroups > 1000000 || cfg.MaxMemberships < 0 || cfg.MaxMemberships > 10000000 || cfg.MaxGroupsPerConnection < 0 || cfg.MaxGroupsPerConnection > 10000 {
return errors.New("ws/hub: invalid limits")
}
return nil
}
type entry struct {
connection Connection
groups map[string]struct{}
removed chan struct{}
}
type Hub struct {
mu sync.RWMutex
config Config
connections map[string]*entry
groups map[string]map[string]*entry
memberships int
closed bool
done chan struct{}
watchers sync.WaitGroup
}
func New(cfg Config) (*Hub, error) {
if err := cfg.Validate(); err != nil {
return nil, err
}
if cfg.MaxConnections == 0 {
cfg.MaxConnections = 10000
}
if cfg.MaxGroups == 0 {
cfg.MaxGroups = 1024
}
if cfg.MaxMemberships == 0 {
cfg.MaxMemberships = 100000
}
if cfg.MaxGroupsPerConnection == 0 {
cfg.MaxGroupsPerConnection = 32
}
return &Hub{config: cfg, connections: make(map[string]*entry), groups: make(map[string]map[string]*entry), done: make(chan struct{})}, nil
}
func validKey(key string) bool {
return key != "" && len(key) <= 256 && !strings.ContainsAny(key, "\r\n\x00")
}
// Add borrows a connection and starts one bounded watcher to remove it when
// Done closes. Remove and Close stop those watchers without closing connections.
func (h *Hub) Add(connection Connection) error {
if connection == nil {
return ErrInvalid
}
v := reflect.ValueOf(connection)
if (v.Kind() == reflect.Pointer || v.Kind() == reflect.Interface || v.Kind() == reflect.Map || v.Kind() == reflect.Func || v.Kind() == reflect.Slice || v.Kind() == reflect.Chan) && v.IsNil() {
return ErrInvalid
}
id := connection.ID()
done := connection.Done()
if !validKey(id) || done == nil {
return ErrInvalid
}
select {
case <-done:
return ws.ErrClosed
default:
}
h.mu.Lock()
if h.closed {
h.mu.Unlock()
return ErrClosed
}
if _, ok := h.connections[id]; ok {
h.mu.Unlock()
return ErrDuplicate
}
if len(h.connections) >= h.config.MaxConnections {
h.mu.Unlock()
return ErrLimit
}
e := &entry{connection: connection, groups: make(map[string]struct{}), removed: make(chan struct{})}
h.connections[id] = e
h.watchers.Add(1)
h.mu.Unlock()
go func() {
defer h.watchers.Done()
select {
case <-done:
h.mu.Lock()
if h.connections[id] == e {
h.removeLocked(id, e)
}
h.mu.Unlock()
case <-e.removed:
case <-h.done:
}
}()
return nil
}
func (h *Hub) removeLocked(id string, e *entry) {
delete(h.connections, id)
close(e.removed)
for name := range e.groups {
delete(h.groups[name], id)
h.memberships--
if len(h.groups[name]) == 0 {
delete(h.groups, name)
}
}
}
func (h *Hub) Remove(id string) bool {
h.mu.Lock()
defer h.mu.Unlock()
e := h.connections[id]
if e == nil {
return false
}
h.removeLocked(id, e)
return true
}
func (h *Hub) Join(id, group string) error {
if !validKey(group) {
return ErrInvalid
}
h.mu.Lock()
defer h.mu.Unlock()
if h.closed {
return ErrClosed
}
e := h.connections[id]
if e == nil {
return ErrNotFound
}
if _, ok := e.groups[group]; ok {
return nil
}
if len(e.groups) >= h.config.MaxGroupsPerConnection || h.memberships >= h.config.MaxMemberships {
return ErrLimit
}
if h.groups[group] == nil {
if len(h.groups) >= h.config.MaxGroups {
return ErrLimit
}
h.groups[group] = make(map[string]*entry)
}
h.groups[group][id] = e
e.groups[group] = struct{}{}
h.memberships++
return nil
}
func (h *Hub) Leave(id, group string) bool {
h.mu.Lock()
defer h.mu.Unlock()
e := h.connections[id]
if e == nil {
return false
}
if _, ok := e.groups[group]; !ok {
return false
}
delete(e.groups, group)
delete(h.groups[group], id)
h.memberships--
if len(h.groups[group]) == 0 {
delete(h.groups, group)
}
return true
}
// Result reports queue acceptance, never remote receipt or business success.
// Errors contains one entry per rejected destination; no messages are silently
// dropped. Concurrent removal may race a snapshot and yield a closed error.
type Result struct {
Attempted int
Queued int
Errors map[string]error
}
func send(entries map[string]*entry, message ws.Message) Result {
result := Result{Attempted: len(entries)}
for id, e := range entries {
if err := e.connection.TrySend(message); err != nil {
if result.Errors == nil {
result.Errors = make(map[string]error)
}
result.Errors[id] = err
} else {
result.Queued++
}
}
return result
}
func (h *Hub) Send(id string, message ws.Message) (Result, error) {
h.mu.RLock()
if h.closed {
h.mu.RUnlock()
return Result{}, ErrClosed
}
e := h.connections[id]
h.mu.RUnlock()
if e == nil {
return Result{}, ErrNotFound
}
return send(map[string]*entry{id: e}, message), nil
}
func (h *Hub) snapshot(group string) (map[string]*entry, error) {
h.mu.RLock()
defer h.mu.RUnlock()
if h.closed {
return nil, ErrClosed
}
source := h.connections
if group != "" {
source = h.groups[group]
}
out := make(map[string]*entry, len(source))
for id, e := range source {
out[id] = e
}
return out, nil
}
func (h *Hub) Broadcast(message ws.Message) (Result, error) {
entries, err := h.snapshot("")
if err != nil {
return Result{}, err
}
return send(entries, message), nil
}
func (h *Hub) SendGroup(group string, message ws.Message) (Result, error) {
if !validKey(group) {
return Result{}, ErrInvalid
}
entries, err := h.snapshot(group)
if err != nil {
return Result{}, err
}
return send(entries, message), nil
}
func (h *Hub) Kick(id string, code int, reason string) error {
h.mu.RLock()
if h.closed {
h.mu.RUnlock()
return ErrClosed
}
e := h.connections[id]
h.mu.RUnlock()
if e == nil {
return ErrNotFound
}
return e.connection.Close(code, reason)
}
type Stats struct {
Connections int
Groups int
Memberships int
}
func (h *Hub) Stats() Stats {
h.mu.RLock()
defer h.mu.RUnlock()
return Stats{len(h.connections), len(h.groups), h.memberships}
}
// Close unregisters borrowed connections, releases membership memory and waits
// for internal watchers only. Use Session/Server shutdown to close connections.
func (h *Hub) Close() error {
h.mu.Lock()
if !h.closed {
h.closed = true
close(h.done)
for id, e := range h.connections {
h.removeLocked(id, e)
}
h.groups = make(map[string]map[string]*entry)
}
h.mu.Unlock()
h.watchers.Wait()
return nil
}