feat: add durable schedule management and multi-node crash recovery
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@@ -27,8 +27,12 @@ type ScheduleVersion struct {
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MisfirePolicy string `db:"misfire_policy"`
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// OverlapPolicy 上次未完成时的策略:并行、串行或跳过。
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OverlapPolicy string `db:"overlap_policy"`
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// CatchupLimit 单次漏跑补偿上限;补跑策略必须配置正数。
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// CatchupLimit 每批生成任务数量上限,所有策略均要求 1–100。
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CatchupLimit uint32 `db:"catchup_limit"`
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// CatchupWindowMS 未处理触发点最多保留的毫秒数,过旧范围记录跳过。
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CatchupWindowMS uint64 `db:"catchup_window_ms"`
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// GraceMS 正常派发允许延迟的毫秒数,超出后按漏跑策略处理。
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GraceMS uint64 `db:"grace_ms"`
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}
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func (ScheduleVersion) TableName() string { return "pulse_schedule_versions" }
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